Category Archives: Lord of the Rings Online

The magic future should be here any minute now

The Massively comments section giveth once more: My favorite part of F2P is how most people perceive converting to that business model is a failure when the two MMO’s on that spear headed the movement, LOTRO and DDO, saw revenue … Continue reading →

Posted in DDO, EVE Online, Lord of the Rings Online, Mass Media, Rant, RMT | 24 Comments

The long list of mass market MMOs that everyone is playing

So if you did not pick up on the fact that yesterday’s post was a long-winded setup to tell you that EVE is the best MMO ever, you are either new here or not paying attention. Also if you are … Continue reading →

Posted in Age of Conan, Aion, DDO, EQ2, EVE Online, Fallen Earth, FreeRealms, Global Agenda, Guild Wars, Lord of the Rings Online, Pirates of the Burning Sea, Rant, Rift, SW:TOR, Vanguard, Warhammer Online, World of Warcraft | 62 Comments

Splitting the genre in two

Let’s move past why GW2 sucks and onto a bigger topic; why so many recent MMOs suck, shall we? Chris thinks all MMOs are good for 3 months or less, and that’s just how things are today. Keen has a … Continue reading →

Posted in Age of Conan, Asheron's Call, Dark Age of Camelot, Darkfall Online, EVE Online, Fallen Earth, Guild Wars, Lord of the Rings Online, MMO design, Rift, SW:TOR, The Elder Scrolls Online, Ultima Online, Warhammer Online, World of Warcraft | 46 Comments

Out-voted

A box-only game is successful if people buy the box. How they feel about what’s inside the box after the sale is only important if you intend to start or maintain a franchise. If this is a one-off game, whether … Continue reading →

Posted in EVE Online, League of Legends, Lord of the Rings Online, MMO design, Random, Rant, RMT, World of Warcraft | 24 Comments

Yes yes, but how much for The One Ring already?

When did Turbine change its motto to “Bend over loyal players and take it”? First $70 for a LoTRO expansion, and now $50 for DDO’s? Oh and be sure to pick up the half-orc race for just $20. So much … Continue reading →

Posted in Lord of the Rings Online, Random, Rant, RMT | 8 Comments

Bucket of rage

Random ranting incoming: One ‘awesome’ feature does not an MMO make. “TESO is a copy/paste puddle of fail, but feature X looks interesting”. A cute gimmick feature can make an iPhone game worth the buck and download. It won’t get people … Continue reading →

Posted in Asheron's Call, beta, Combat Systems, Dark Age of Camelot, Darkfall Online, EVE Online, Guild Wars, Lord of the Rings Online, MMO design, Random, Rant, SW:TOR, The Elder Scrolls Online, Ultima Online, Warhammer Online, World of Warcraft | 25 Comments

Help a noob out

TAGN has a fine overview of the latest expansion for LoTRO, and specifically the money Turbine is asking for it. $70 seems outrageous for an expansion, especially when you consider that certain MMOs give them out for ‘free’, but that’s … Continue reading →

Posted in Lord of the Rings Online, MMO design, RMT | 11 Comments

The more things change…

In a sign of the apocalypse, Keen is playing Darkfall again (100% joking, everyone should be playing Darkfall (unless they are playing EVE)), which brings about the old “I’m playing Darkfall until the minute something better comes along” comment we … Continue reading →

Posted in Age of Conan, Allods Online, Darkfall Online, EQ2, EVE Online, Fallen Earth, Guild Wars, Lord of the Rings Online, MMO design, Rant, Rift, SW:TOR, Ultima Online, Warhammer Online, World of Warcraft | 20 Comments

The MMO dark age is ending

Former MMO blogger Tobold (I still say I won that bet) is polling his readers about how long it takes them to hop in/out of an MMO. It’s a funny read as usual, especially the comments. A comment a made … Continue reading →

Posted in Darkfall Online, EVE Online, Guild Wars, League of Legends, Lord of the Rings Online, MMO design, SW:TOR, World of Warcraft | 15 Comments

Great games are not great MMOs

I’ve often commented that I believe a part of WoW’s success was a perfect storm scenario. I’d like to add one additional factor to that formula: My-First-MMO-ness. For many MMO gamers, WoW was their first title. This is a very … Continue reading →

Posted in Lord of the Rings Online, MMO design, Rift, SW:TOR, World of Warcraft | 22 Comments