Category Archives: MMO design

Xfire, TES MMO, and a lost EVE pilot

Xfire: When I link Xfire stats, I don’t do it with the belief that Xfire is 100% accurate and to show exact sub numbers. I do it because Xfire trending has, historically, been accurate in painting how a game is … Continue reading

Posted in EVE Online, MMO design, Random, SW:TOR | 47 Comments

EVE: 9 years

9 years. What do 9 year old MMOs look like today? What will your current MMO look like after 9 years? Odds are, it won’t be growing, won’t be a technological marvel, and won’t be pushing the genre forward. It … Continue reading

Posted in EVE Online, MMO design | 31 Comments

GW2: The game Mythic tried to make

Let me get this out of the way first; GW2 is worth the $60. If it had a sub I’d feel differently, but as it does not, what GW2 does is worth the $60. All of the below is based … Continue reading

Posted in beta, Combat Systems, Darkfall Online, Guild Wars, MMO design, PvP, RvR, Warhammer Online, World of Warcraft | 22 Comments

EVE: Jita Burns Trammel

I was there. Jita Burns also reminds me why Trammel was such a horrible mistake. Most days, for most people, Empire space in EVE is ‘safe’ unless you do something stupid. Not all of New Eden is a FFA PvP … Continue reading

Posted in EVE Online, MMO design, PvP, Rant, Ultima Online | 28 Comments

EVE: Getting knocked into the whelp eggs all over again

Playing multiple pilots in a wormhole is not smart. I won’t be making that mistake again, but it’s too bad it took losing about 500m ISK to learn the lesson. I was mining a grav site on one account in … Continue reading

Posted in EVE Online, Inquisition Clan, MMO design, PvP | 10 Comments

EVE: First weekend in our wormhole

Rumors of WH life being slow and boring are greatly exaggerated, at least based on our first weekend. Holy crap did a lot happen. After the previously reported POS setup failure, the EVE gods smiled on us and opened up … Continue reading

Posted in crafting, EVE Online, Inquisition Clan, MMO design, PvP | 16 Comments

GW2: Same old siege

Quick thought on this post from Werit about a GW2 siege video, and the comment from Snafzg that sieging in DAOC, WAR, and (potentially) GW2) suck: sieges in Darkfall don’t suck. They don’t display the same “bang a door” pattern, … Continue reading

Posted in Dark Age of Camelot, Darkfall Online, Guild Wars, Inquisition Clan, MMO design, PvP, Warhammer Online | 8 Comments

EVE: Shiny Cyberbullies

This post is not about offing yourself, I swear. It is about bullies, but fear not, it’s actually about EVE and real gameplay. As I mentioned in a post pre-KillYourselfGate, INQ-E has started running Incursions as a Corp. Our first … Continue reading

Posted in EVE Online, Inquisition Clan, MMO design, PvP | 40 Comments

All cyber-bullies should die

Is it just me or is Massively home to the softest people on the Internet? Case in point: Goon being a goon, Massively white knights come out in full force. I think my favorite is the “There we have another … Continue reading

Posted in EVE Online, Mass Media, MMO design, PvP, Rant | 117 Comments

GW2: Microtransactions, fantasy PLEX

Full post here. Key line: it’s never OK for players who spend money to have an unfair advantage over players who spend time. This is good, and hopefully ArenaNet sticks to this. Unlike most devs, I currently have no reason … Continue reading

Posted in beta, EVE Online, Guild Wars, MMO design, RMT | 15 Comments