Category Archives: Patch Notes

Patching like its 1999

I appreciate the rapid pace of patching. It’s impressive, even by “first month of a new MMO” standards. And as we saw with 1.1, the updates are not all just bug fixes but actual content additions. Major bonus points for … Continue reading

Posted in Asheron's Call, EQ2, EVE Online, MMO design, Patch Notes, Rift, World of Warcraft | 7 Comments

Patch giveth, and patch… not giveth as much?

The bad news is that today’s Darkfall patch did not deliver the items I was hoping it would, and instead ended up just tweaking a few things for balance purposes along with adding in the holiday update. Still nice, and … Continue reading

Posted in Civilization Series, Darkfall Online, Patch Notes | Comments Off on Patch giveth, and patch… not giveth as much?

Darkfall: Meditation thoughts + next patch

It would seem that I picked a great time to get back into Darkfall, as this update mentions a lot of rather exciting things, chief among them fixes to clan warfare and the expanding of the meditation (offline skilling) system. … Continue reading

Posted in Combat Systems, Darkfall Online, MMO design, Patch Notes, PvP | 5 Comments

Random thoughts or updates on not-so-random titles

Thanks to Comcast being… well Comcast, online gaming for the last week has been sporadic and rage-inducing. I mean nothing says “I’m having fun now” like lagging in League of Legends, where for some insane reason you can still see … Continue reading

Posted in beta, Blood Bowl, Civilization Series, Darkfall Online, League of Legends, Patch Notes, Random, Site update | 5 Comments

Brolaf, bro

League of Legends gameplay is perhaps only surpassed by Riot’s interaction with their community. One glance at the dev tracker will show you that they troll the forums more than most trolls, reveal more game info than Blizzard at Blizcon… … Continue reading

Posted in League of Legends, Patch Notes | 5 Comments

The real Cataclysm

Everyone and their uncreative grandmother blogging and gushing over the excitement of $8 levels, partial zone revamps (oh wait, those are free and not technically part of that $40, oops), and two character reskins. Please, please tell me how you … Continue reading

Posted in Mass Media, Patch Notes, Rant, World of Warcraft | 24 Comments

League of Lengeds update: Halloween, 1300 ELO, Yi

If I made a post about every League of Legends patch or updated, things would get a little out of hand. Riot, despite only selling the highest-priced reskins at less than 50% of a pony, pump out content so fast … Continue reading

Posted in Inquisition Clan, League of Legends, Patch Notes, Site update | 5 Comments

Darkfall Re-Launch

Tasos has clearly started trolling ForumFall. With his brief mention of Darkfall 2, new servers, and ‘future plans’, ForumFall has been working itself silly speculating and trying to figure it all out. He somewhat ruins the fun with this explanation, … Continue reading

Posted in beta, crafting, Darkfall Online, DDO, MMO design, Patch Notes | 19 Comments

30 minutes with Hellfreeze

I’ve only managed to log about 30 minutes or so into Darkfall since the expansion, but even in EuroGamer time I’ve seen some good things. With the upcoming weekend, I should have a much better report come Monday. The first … Continue reading

Posted in Darkfall Online, MMO design, Patch Notes | 9 Comments

What 6gigs really brings

A lot of funny things happen when a large number of people are waiting for 6gigs to download, especially when they have been waiting a good number of months to get it. It’s also interesting to watch the feeding frenzy … Continue reading

Posted in Darkfall Online, Patch Notes | 4 Comments