Category Archives: PvP

“It seems much easier to make interesting, sandbox PvP content then it is to maintain and create PvE treadmill content”

Every now and then you come across something shocking it’s just too hard to ignore. Today is one of those days. This is a comment from a post Keen made, waiting for WoW to embrace its PvP nature (pro-tip: HKO … Continue reading

Posted in Age of Conan, Aion, Combat Systems, Dark Age of Camelot, Darkfall Online, DDO, EQ2, EVE Online, Lord of the Rings Online, MMO design, PvP, Rant, Ultima Online, Warhammer Online, World of Warcraft | 39 Comments

Character grind

Darkfall has come a long way since launch in almost all areas. The PvE is much better (and in sync!), PvP balance is at a good level (it’s never going to be perfect, but can always improve), server and client … Continue reading

Posted in Combat Systems, Darkfall Online, EVE Online, MMO design, PvP, Rant | 9 Comments

Blood Bowl, Darkfall, League of Legends updates.

Blood Bowl League Update: “The ball is up… and we’re off!” Season 1 has started, and everyone has their first match. Check out our updated website (including starting team photos!), set up a time with your opponent, and enjoy the … Continue reading

Posted in Blood Bowl, Darkfall Online, Inquisition Clan, League of Legends, PvP, Random | 13 Comments

3000+ players playing lag-free? Ha, that’s impossible!

A bit of a follow-up from CCP Veritas on that record-breaking fleet battle in EVE can be found here. I found it an interesting read overall, but it also once again highlights some of the major benefits EVE has going … Continue reading

Posted in EVE Online, Mass Media, MMO design, PvP, World of Warcraft | 36 Comments

Blood Bowl forums are up!

Blood Bowl League Update: I’ll be looking into league options tonight, as it seems we have a good number of people willing to play. I’ll have more info tomorrow for everyone, but since this is the start we will be … Continue reading

Posted in Blood Bowl, PvP, Site update | 1 Comment

Hardcore Casual Blood Bowl League sign-ups!

I lied. I said on Friday I would make a post Monday about a Blood Bowl league, and Monday came and went without said post. But hey, ‘soon’ has arrived, so here we go. First off, I just want to … Continue reading

Posted in Blood Bowl, Inquisition Clan, PvP, Site update | 15 Comments

Darkfall: PvP video from Aventurine

Aventurine posted an official video of the latest EU1 1v1 PvP tourney. Some nice camera work and good action clips abound, just wish it was a little longer. With godmode turned on (no collision, ability to fly, invisible), AV could … Continue reading

Posted in Darkfall Online, Mass Media, PvP | 8 Comments

Darkfall: Siege of Tirghan

As I was playing the recently purchased Disciples III, ($20 sale on Steam. After about an hour it seems like an interesting take on Heroes of Might and Magic) I was also in the Heroes Fate vent (allies of Blood) … Continue reading

Posted in Combat Systems, Darkfall Online, PvP | 19 Comments

PvP Hotspots

If you build it, they will come. With sharp objects. And the intent to murder. That’s how PvP in MMOs works, yet so many attempts to create PvP hotspots fail. Too often the approach is to design something that is … Continue reading

Posted in Combat Systems, Dark Age of Camelot, Darkfall Online, EVE Online, MMO design, PvP, RvR, Ultima Online, Warhammer Online, World of Warcraft | 16 Comments

WAR, SW:TOR, and the ‘death’ of the MMO genre

God, where to start with this debacle? My anger at WAR has actually increased since leaving the game, for a number of reasons. When I left the game I thought it had a good base and was just missing a … Continue reading

Posted in Dark Age of Camelot, EQ2, Mass Media, MMO design, Perma-death, PvP, Rant, SW:TOR, Warhammer Online, World of Warcraft | 35 Comments