Category Archives: PvP

This is the story of five friends, looking to live out of a house, to have their lives raped. The real world, Agon.

As previously mentioned, the resident lucky bastard in Inquisition, Megummi, found a Villa deed inside a chaos chest recently, and last night five of us set out to find a spot to place it. Four epic hours, miles of Agon … Continue reading

Posted in Darkfall Online, Housing, Inquisition Clan, PvP | 24 Comments

What a weekend of PvE questing brings

Over the weekend I did a lot of questing and PvE in DarkFall, all spurred by one title quest turn in. And I had a blast, getting to see the new quest content Aventurine added since release and seeing how … Continue reading

Posted in Combat Systems, crafting, Darkfall Online, MMO design, PvP, Warhammer Online | 12 Comments

What is Realm Pride?

In the land of MMO PvP setups, we know for sure that one style, freeform PvP, works. We also know that another style, pre-set PvP, has worked, but has also has a history of failure. The one major example of … Continue reading

Posted in Aion, Asheron's Call, Combat Systems, Dark Age of Camelot, Darkfall Online, EVE Online, MMO design, PvP, RvR, Ultima Online, Warhammer Online, World of Warcraft | 28 Comments

PvP happened

PvP happens daily in DarkFall, as after all it’s the basis for the game and the primary reason most are playing. Every once in a while though things come together and some really, really good PvP happens, and that was … Continue reading

Posted in Combat Systems, Darkfall Online, PvP | 3 Comments

2010 Predictions

While I’d love to do an overarching 2010 predictions post, covering all things MMO, the fact that I’m basically playing one game right now and not really following anything else makes that somewhat difficult. I mean sure, I could make … Continue reading

Posted in Darkfall Online, PvP, Random, Site update, Warhammer Online, World of Warcraft | 21 Comments

Double siege night in DarkFall

The NA server had its busiest night to date yesterday, with VAMP/NEM (and basically the whole server) being involved in two city sieges. The first (Kvet) was our siege, the second (Mam) we were hired to help take. We failed … Continue reading

Posted in Combat Systems, crafting, Darkfall Online, Housing, MMO design, Patch Notes, PvP | 10 Comments

Another epic naval battle (video)

Why did this have to happen on Monday, the night I don’t play. Damnit. Video really picks up at around the 4 minute mark. The on-deck ship fighting was amazing, ValRoth is a beast. Hopefully in an upcoming Sea Fortress … Continue reading

Posted in Combat Systems, Darkfall Online, PvP | 6 Comments

Failure post is fail

This post by Lum is a little funny. Funny given the source, and funny given the ideas within. It’s also funny because in parts it’s more or less a time capsule of, oh, 5-10 years ago? I won’t bore you … Continue reading

Posted in Aion, Combat Systems, Dark Age of Camelot, Darkfall Online, EVE Online, MMO design, PvP, Rant, Ultima Online | 122 Comments

What I REALLY meant to say regarding content.

It’s funny that in the wall of text below, I never actually got to what I originally meant with my line of “DF has had more content added in a year than WoW has in 5”. The straw man Tobold … Continue reading

Posted in Combat Systems, crafting, Darkfall Online, Housing, MMO design, PvP, Rant, World of Warcraft | 52 Comments

You call THAT content?

Now this might be a first; Tobold starting Friday Blog Wars? Who is this guy, and where has the real Tobold/Gevlon gone? The funny thing about all of this is we are going by ‘numerical’ measure of content, as if … Continue reading

Posted in Combat Systems, crafting, Darkfall Online, Housing, MMO design, PvP, Rant, World of Warcraft | 66 Comments