Category Archives: Ultima Online

MMO Golden Age, death of Xfire, and a LoL Blog-o-Sphere champion?

The MMO Golden Age: Justin Olivetti from Massively asks whether people who missed the early (golden?) days of MMOs regret it. A few people have commented that early MMOs were much rougher than the games of today (shocking I know), … Continue reading

Posted in Inquisition Clan, Mass Media, Random, Ultima Online | 14 Comments

A new flavor of tears, plus an expansion update.

First, the comments section on this Massively article (great piece btw, riveting topic that someone should have blogged about…) is hilarious. Usually you have to go to MMORPG.com to get such ‘quality’ comments, but it seems people’s love for Darkfall … Continue reading

Posted in Darkfall Online, Mass Media, Patch Notes, PvP, Ultima Online | 24 Comments

Bringing EVE’s Empire space to DarkFall

The phrase “Play to Crush” from ShadowBane has an ironic history behind it. Before SB’s release, it was a rallying cry for the PvP ‘hardcore’, a declaration that all of those ‘soft’ features from other MMOs need not apply here. … Continue reading

Posted in crafting, Darkfall Online, EVE Online, MMO design, PvP, Ultima Online, Uncategorized | 22 Comments

Why all but 330k people should hate EVE

I’m starting to really hate EVE Online. I’m starting to hate it because it makes all other MMOs look like crude kids toys, like silly side activities you dabble in before getting back to the ‘real’ game. It makes events … Continue reading

Posted in Asheron's Call, Combat Systems, crafting, Darkfall Online, EVE Online, Guild Wars, MMO design, Rant, RMT, Site update, Ultima Online, Uncategorized, World of Warcraft | 36 Comments

Ignorance in the sandbox

WoW player and iconic carebear Tobold’s recent attempt to ‘get’ EVE (or as is clear to anyone reading between the lines, and pointed out countless times in comments, simple experience it on a surface level in order to bash it … Continue reading

Posted in Darkfall Online, EVE Online, MMO design, PvP, Rant, Ultima Online, Uncategorized, World of Warcraft | 41 Comments

PvP Systems: FFA vs Faction

Coppertopper previously asked my opinion on FFA PvP versus set faction PvP, and today seems like a good day to throw out my opinions on the topic and also see what everyone else thinks. Examples of FFA PvP include Ultima … Continue reading

Posted in Aion, Asheron's Call, Combat Systems, Dark Age of Camelot, Darkfall Online, EVE Online, MMO design, PvP, RvR, Ultima Online, Warhammer Online, World of Warcraft | 11 Comments

The future: Farmville or bust?

Scott Jennings (Lum) has another entry up on his MMORPG.com blog, this time talking a bit about Farmville and Co and what it might mean for MMO gaming. Lots of quality quotes from around the industry, and some good insight … Continue reading

Posted in Console Gaming, Darkfall Online, EVE Online, Fallen Earth, Mass Media, MMO design, Patch Notes, Random, SW:TOR, Ultima Online, Warhammer Online, World of Warcraft | 14 Comments

What is Realm Pride?

In the land of MMO PvP setups, we know for sure that one style, freeform PvP, works. We also know that another style, pre-set PvP, has worked, but has also has a history of failure. The one major example of … Continue reading

Posted in Aion, Asheron's Call, Combat Systems, Dark Age of Camelot, Darkfall Online, EVE Online, MMO design, PvP, RvR, Ultima Online, Warhammer Online, World of Warcraft | 28 Comments

Failure post is fail

This post by Lum is a little funny. Funny given the source, and funny given the ideas within. It’s also funny because in parts it’s more or less a time capsule of, oh, 5-10 years ago? I won’t bore you … Continue reading

Posted in Aion, Combat Systems, Dark Age of Camelot, Darkfall Online, EVE Online, MMO design, PvP, Rant, Ultima Online | 122 Comments

Reasons to skip SW:TOR, +1.

While I’ll very likely be skipping SW:TOR for a few reasons (It’s SW, it’s ‘casual’, it’s a mega-themepark), the news about henchmen being added to allow you to solo everything makes that choice even easier. Hopefully the idea of designing … Continue reading

Posted in MMO design, Rant, SW:TOR, Ultima Online | 50 Comments