Contact the Author
syncaine at yahoo dot com-
Recent Posts
Recent Comments
Top Posts
Blogroll
Categories
Archives
- October 2021 (1)
- August 2021 (1)
- July 2021 (1)
- June 2021 (1)
- May 2021 (1)
- April 2021 (1)
- March 2021 (3)
- February 2021 (2)
- January 2021 (2)
- December 2020 (2)
- November 2020 (1)
- October 2020 (3)
- September 2020 (2)
- August 2020 (2)
- July 2020 (2)
- June 2020 (3)
- May 2020 (2)
- April 2020 (2)
- March 2020 (8)
- February 2020 (6)
- January 2020 (5)
- December 2019 (4)
- November 2019 (8)
- October 2019 (7)
- September 2019 (10)
- August 2019 (9)
- July 2019 (4)
- June 2019 (4)
- May 2019 (4)
- April 2019 (6)
- March 2019 (4)
- February 2019 (8)
- January 2019 (7)
- December 2018 (8)
- November 2018 (7)
- October 2018 (10)
- September 2018 (10)
- August 2018 (3)
- July 2018 (2)
- June 2018 (8)
- May 2018 (7)
- April 2018 (7)
- March 2018 (7)
- February 2018 (7)
- January 2018 (15)
- December 2017 (11)
- November 2017 (9)
- October 2017 (12)
- September 2017 (8)
- August 2017 (9)
- July 2017 (11)
- June 2017 (9)
- May 2017 (8)
- April 2017 (11)
- March 2017 (15)
- February 2017 (10)
- January 2017 (9)
- December 2016 (9)
- November 2016 (9)
- October 2016 (8)
- September 2016 (9)
- August 2016 (10)
- July 2016 (10)
- June 2016 (14)
- May 2016 (11)
- April 2016 (12)
- March 2016 (11)
- February 2016 (9)
- January 2016 (11)
- December 2015 (10)
- November 2015 (13)
- October 2015 (8)
- September 2015 (8)
- August 2015 (17)
- July 2015 (10)
- June 2015 (17)
- May 2015 (12)
- April 2015 (17)
- March 2015 (28)
- February 2015 (25)
- January 2015 (23)
- December 2014 (16)
- November 2014 (24)
- October 2014 (22)
- September 2014 (27)
- August 2014 (13)
- July 2014 (20)
- June 2014 (13)
- May 2014 (11)
- April 2014 (14)
- March 2014 (18)
- February 2014 (20)
- January 2014 (24)
- December 2013 (13)
- November 2013 (16)
- October 2013 (11)
- September 2013 (8)
- August 2013 (13)
- July 2013 (9)
- June 2013 (12)
- May 2013 (16)
- April 2013 (15)
- March 2013 (9)
- February 2013 (10)
- January 2013 (13)
- December 2012 (17)
- November 2012 (22)
- October 2012 (21)
- September 2012 (26)
- August 2012 (20)
- July 2012 (19)
- June 2012 (25)
- May 2012 (28)
- April 2012 (25)
- March 2012 (32)
- February 2012 (20)
- January 2012 (29)
- December 2011 (29)
- November 2011 (29)
- October 2011 (31)
- September 2011 (18)
- August 2011 (24)
- July 2011 (15)
- June 2011 (21)
- May 2011 (32)
- April 2011 (24)
- March 2011 (32)
- February 2011 (25)
- January 2011 (25)
- December 2010 (34)
- November 2010 (29)
- October 2010 (25)
- September 2010 (26)
- August 2010 (29)
- July 2010 (10)
- June 2010 (24)
- May 2010 (25)
- April 2010 (22)
- March 2010 (27)
- February 2010 (27)
- January 2010 (28)
- December 2009 (32)
- November 2009 (31)
- October 2009 (22)
- September 2009 (25)
- August 2009 (19)
- July 2009 (20)
- June 2009 (23)
- May 2009 (23)
- April 2009 (19)
- March 2009 (27)
- February 2009 (23)
- January 2009 (17)
- December 2008 (19)
- November 2008 (18)
- October 2008 (27)
- September 2008 (24)
- August 2008 (30)
- July 2008 (26)
- June 2008 (18)
- May 2008 (17)
- April 2008 (22)
- March 2008 (24)
- February 2008 (21)
- January 2008 (19)
- December 2007 (23)
- November 2007 (20)
- October 2007 (27)
- September 2007 (19)
- August 2007 (21)
- July 2007 (22)
- June 2007 (2)
Blog Stats
- 2,763,346 hits
Meta
Category Archives: Age of Conan
Wizard101 and AoC reviews
The EG review of Wizard101: Cute and polished, but did we not learn from FF7 that no one wants to watch the same overextended summoning animation after the 10th time? Bonus points for making the first battle seem like I … Continue reading
Posted in Age of Conan, Mass Media, MMO design, Wizard101
8 Comments
Snicker indeed.
Our good friends at EuroGamer strike again. Read the comments over at Lum’s site for a link to the original review that was pulled down, along with some good points, like complaining about the lack of a level cap increase … Continue reading
Posted in Age of Conan, Darkfall Online, Mass Media, Rant, Uncategorized
11 Comments
2009 predictions: BINGO! (not exactly)
Can you believe I had trouble finding my 2009 predictions post. I know, how hard is it to find a post titled “2009 Predictions” on my own blog, but um, it took a lot longer than I care to admit. … Continue reading
Life Evolution in the sandbox
Pacing and gameplay evolution are very important and at times overlooked factors in any MMO. The actions and motivations of a day one player are very different than those of a two year veteran, and good game design takes that … Continue reading
Your MMO won’t have a million subs, sorry Blizzard.
Tobold and I have a friendly little challenge going (around comment 45 on that post), one that sadly won’t have a result for a few years. The challenge is simple: The next Blizzard MMO won’t reach the popularity of WoW. … Continue reading
Launch Day: How to deal with day one in the post-WoW MMO space
From an outsider’s perspective looking in, Aion’s launch seems to be having the same issue Warhammer Online had a year ago; dealing with the huge initial rush of players and tourists flooding the servers on day one. In the post-WoW … Continue reading
Posted in Age of Conan, beta, Darkfall Online, EVE Online, MMO design, SW:TOR, Warhammer Online, World of Warcraft
6 Comments
When it comes to open beta, timing is key.
Out of all the open beta discussions that I’ve seen (is it a free trial, should it be given a pass because it’s a beta, etc), I’ve yet to see anyone mention that timing of an open beta could play … Continue reading
Posted in Age of Conan, Aion, beta, Blood Bowl, Darkfall Online, MMO design, Warhammer Online
9 Comments
Warhammer Online: After almost a year, does Mythic finally get it?
I’ll fully admit I might be too close to this to see it clearly, but with that said, I’ve noticed a pattern in Mythic’s approach to patching Warhammer Online, one that might be applicable to other MMOs as well. The … Continue reading
Fans of hype, fans of gaming.
Hype in the gaming industry is a form of entertainment all its own, and history has shown that plenty of people LOVE getting wrapped up in the pre-release fanfare. This is not only something that consumes people in their search … Continue reading
Posted in Age of Conan, beta, Diablo 3, EVE Online, Mass Media, MMO design, World of Warcraft
8 Comments
Giving credit when it’s due.
It’s very easy to point out flaws in a game or it’s developer. When a server crashes, it’s impossible not to notice. When you are in a login queue, you know it. If your current class/race is underpowered, it affects … Continue reading