Category Archives: beta

The MMO hype-release cycle getting worse?

Is it just me, or is the hype-release cycle in the MMO world getting crazier and less professional as time goes on? It just seems like not only are projects being announced as soon as someone comes up with a … Continue reading

Posted in Allods Online, beta, Darkfall Online, Mass Media, MMO design, Random, Rant | 20 Comments

Stealing content: More on Allods

Every time I go to write a blog post for today, the only thing on my mind is how silly Allods (and the majority of the F2P market) really is. People FEARING upcoming patches? People calculating how much they will … Continue reading

Posted in Allods Online, beta, MMO design, Patch Notes, Rant, RMT | 17 Comments

The cash shop forest

Riddle me this: If no one spends money in the cash shop, does the cash shop exist? Because  aren’t you then left with just a free MMO where once again time (and if possible, player skill) are the only factors? … Continue reading

Posted in Allods Online, beta, MMO design, RMT | 33 Comments

Allods Online: ‘Open beta’ day 1

Tell me if this sounds slightly familiar: overcrowding, spawn-stealing, loot lag, idiot chat, kill/collect 10 whatevers. Nope, it’s not 2004 and WoW, it’s 2010 and Allods Online. Amazing how far we have come after all these years! But it’s cool … Continue reading

Posted in Allods Online, beta, Combat Systems, MMO design, Rant, World of Warcraft | 25 Comments

Tobold’s name won’t be in this title, but Syp’s is!

While comically a few are taking recent event a little too seriously, at least some see the entertainment in it all. I wish Syp and Tipa well in their Friday Blog War, and will be accepting their royalty payments shortly. … Continue reading

Posted in Allods Online, beta, Combat Systems, Darkfall Online, Guild Wars, Inquisition Clan, MMO design, PvP, Rant, Site update | 12 Comments

How awfully ‘keen’ of you Tobold

Whenever Tobold talks about EVE, it’s always entertaining, but sadly it’s the “Keen” kind of entertaining, if you know what I mean. And just a day after making a “WoW is too easy and not fun now” post (wish someone … Continue reading

Posted in beta, crafting, EVE Online, MMO design, Rant, World of Warcraft | 67 Comments

Warhammer still confused, DF>GW, and Ed.

While it’s been some time since I’ve played the game, I still keep an eye on Warhammer Online to see what is being done with it, yet the more I look, the less hopeful I continue to be. Take this … Continue reading

Posted in beta, Darkfall Online, Guild Wars, Inquisition Clan, MMO design, Patch Notes, PvP | 25 Comments

Ignorance is not bliss

I don’t have much interest in personally playing Star Trek Online. Between being totally happy and engrossed with DarkFall, not being a huge fan of the ST IP, generally not being a big Cryptic fan, and not seeing/reading anything about … Continue reading

Posted in beta, Fallen Earth, Mass Media, MMO design, Random, Rant | 31 Comments

Passing MMO judgment

I few days ago a wrote a post about why I believe Warhammer Online failed to live up to it’s potential/hype, and Tobold took the following line and ran (out of context) with it: Because unless you are a believer … Continue reading

Posted in Aion, beta, Combat Systems, Console Gaming, crafting, Darkfall Online, DDO, Dungeons and Dragons Online, Fallen Earth, Mass Media, MMO design, PvP, Rant, Warhammer Online, World of Warcraft | 76 Comments

Monday Morning quick thoughts

This is a good read from a returning player to DarkFall, with the most important point coming in the comments: just like in any good sandbox game, you have to go out and find the fun rather than wait for … Continue reading

Posted in beta, Darkfall Online, MMO design, Patch Notes, Random | 14 Comments