Category Archives: Darkfall Online

The MMO genre is a niche space, entry 25603

“TSW was not buggier than, say, GW2. Nor did it lack things to do.” – tithian “Personally I found TSW to be sub-par in both combat and graphics, and far inferior to GW2 in game flow. In the beta the … Continue reading

Posted in Darkfall Online, Guild Wars, MMO design, Ultima Online, World of Warcraft | 11 Comments

EVE: A POS to call my home

Another Jester-lead post for today (GW2 thoughts are brewing, but I can’t quite place my finger on them just yet. Something-something themepark though), this time about the next EVE expansion, and expansions/patches in general. Jester is worried that much like … Continue reading

Posted in crafting, Darkfall Online, EVE Online, Housing, MMO design, Ultima Online | 6 Comments

GW2: Review at the midpoint

I hit level 41 last night on my Human Elementalist. In that time I’ve completed (all items checked) three zones, done all storyline quests up to my level, have two crafting skills to 130ish, ran the first instance in Story … Continue reading

Posted in Combat Systems, Darkfall Online, Guild Wars, Inquisition Clan, MMO design, PvP, RvR, Warhammer Online | 21 Comments

So close, yet so far

Heroes 6 is a good game if you enjoy that style of gaming. Looks good, plays well, etc. Sadly its dev history is a little… spotty (and was actually the trigger for this post, though I never mentioned Heroes 6 … Continue reading

Posted in Atlantica Online, Darkfall Online, Random, Rant | 6 Comments

Darkfall Promotion; Testing the importance of character progression

Darkfall Promotion Info The forums are excited about this, and they should be. Short-term this will certainly work for DF, and the high player interest will result in more PvP, which will further fuel interest/action. Long-term this is of course … Continue reading

Posted in Darkfall Online | 4 Comments

Bucket of rage

Random ranting incoming: One ‘awesome’ feature does not an MMO make. “TESO is a copy/paste puddle of fail, but feature X looks interesting”. A cute gimmick feature can make an iPhone game worth the buck and download. It won’t get people … Continue reading

Posted in Asheron's Call, beta, Combat Systems, Dark Age of Camelot, Darkfall Online, EVE Online, Guild Wars, Lord of the Rings Online, MMO design, Random, Rant, SW:TOR, The Elder Scrolls Online, Ultima Online, Warhammer Online, World of Warcraft | 25 Comments

My favorite genre is coming back!

MMOs are a niche genre in gaming. They are games that require additional ‘work’ beyond just loading something up, and to really get the most out of them you have to put in that ‘work’ consistently. They can also be … Continue reading

Posted in Darkfall Online, EQ2, EVE Online, Guild Wars, Mass Media, MMO design, Rant, Rift, SW:TOR, Ultima Online, World of Warcraft | 39 Comments

GW2: The game Mythic tried to make

Let me get this out of the way first; GW2 is worth the $60. If it had a sub I’d feel differently, but as it does not, what GW2 does is worth the $60. All of the below is based … Continue reading

Posted in beta, Combat Systems, Darkfall Online, Guild Wars, MMO design, PvP, RvR, Warhammer Online, World of Warcraft | 22 Comments

GW2: Same old siege

Quick thought on this post from Werit about a GW2 siege video, and the comment from Snafzg that sieging in DAOC, WAR, and (potentially) GW2) suck: sieges in Darkfall don’t suck. They don’t display the same “bang a door” pattern, … Continue reading

Posted in Dark Age of Camelot, Darkfall Online, Guild Wars, Inquisition Clan, MMO design, PvP, Warhammer Online | 8 Comments

The more things change…

In a sign of the apocalypse, Keen is playing Darkfall again (100% joking, everyone should be playing Darkfall (unless they are playing EVE)), which brings about the old “I’m playing Darkfall until the minute something better comes along” comment we … Continue reading

Posted in Age of Conan, Allods Online, Darkfall Online, EQ2, EVE Online, Fallen Earth, Guild Wars, Lord of the Rings Online, MMO design, Rant, Rift, SW:TOR, Ultima Online, Warhammer Online, World of Warcraft | 20 Comments