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- Last-hitting in a MOBA is like XP in an RPG; don't leave home without it
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Category Archives: EVE Online
The future: Farmville or bust?
Scott Jennings (Lum) has another entry up on his MMORPG.com blog, this time talking a bit about Farmville and Co and what it might mean for MMO gaming. Lots of quality quotes from around the industry, and some good insight … Continue reading
DarkFall: Zergs and shitties
This post is inspired by an email I received from Ragnarok Vanir from Persona Non Grata in DarkFall, who wanted me to comment on the term ‘zerg’, specifically how it is used on ForumFall whenever a battle breaks out. The … Continue reading
Posted in Darkfall Online, EVE Online, Inquisition Clan, MMO design, PvP, Rant
15 Comments
The concept of ‘easy’ in MMO land
A while back GameMonkey made this post, basically stating that “easy is fun”, and that easy is one of the keys to reaching the mass market. He later goes on to state in the comments that the easy version of … Continue reading
F2P games: nice for the price, or actual competition?
Something I’ve noticed for a while now, that’s really come to the foreground with the release of Allods, is how some people play both sides of the fence when talking about Free to Play MMOs. In one sentence they will … Continue reading
How awfully ‘keen’ of you Tobold
Whenever Tobold talks about EVE, it’s always entertaining, but sadly it’s the “Keen” kind of entertaining, if you know what I mean. And just a day after making a “WoW is too easy and not fun now” post (wish someone … Continue reading
Posted in beta, crafting, EVE Online, MMO design, Rant, World of Warcraft
67 Comments
Why you DON’T want to hit the cap
The topic of character progression, and more specifically how long it should take to reach ‘the end’, came up when a noted member of the community (ValRoth, the guy who did the newbie videos linked on the right) made a … Continue reading
Posted in Combat Systems, Darkfall Online, EVE Online, MMO design
25 Comments
What is Realm Pride?
In the land of MMO PvP setups, we know for sure that one style, freeform PvP, works. We also know that another style, pre-set PvP, has worked, but has also has a history of failure. The one major example of … Continue reading
2009 predictions: BINGO! (not exactly)
Can you believe I had trouble finding my 2009 predictions post. I know, how hard is it to find a post titled “2009 Predictions” on my own blog, but um, it took a lot longer than I care to admit. … Continue reading
300k subscriptions to fail, 50k to profit.
Much like Tobold’s knowledge of MMO blogging history (Lum invented it, if you did not know…), his understanding of business success also seems to be a little off. Actually I’m going to go out and say the above-linked post is … Continue reading
Posted in Aion, Darkfall Online, EVE Online, Rant
63 Comments
Failure post is fail
This post by Lum is a little funny. Funny given the source, and funny given the ideas within. It’s also funny because in parts it’s more or less a time capsule of, oh, 5-10 years ago? I won’t bore you … Continue reading
Posted in Aion, Combat Systems, Dark Age of Camelot, Darkfall Online, EVE Online, MMO design, PvP, Rant, Ultima Online
122 Comments