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Category Archives: MMO design
EVE: Escalations perfectly compliment normal ratting
As previously mentioned, I went out and purchased a Rattlesnake battleship to run the 10/10 Escalations I sometimes get from running sites in my Super Carrier. The Rattlesnake + fit cost me just under 3 billion, and I was lucky … Continue reading
Posted in Combat Systems, EVE Online, Goons, MMO design
Comments Off on EVE: Escalations perfectly compliment normal ratting
Shocking twist, rambling lunatic is ignored by the sane
Like most his (sane) readers, I find Gevlon’s blog a great source of comedy. His tinfoil-based discussions, his refusal to accept reality, and the insane ways he twists himself around to get to his viewpoint are all more often than … Continue reading
Posted in Blogroll, EVE Online, Goons, League of Legends, MMO design, Rant, RMT
7 Comments
EVE – One small step for EVE, one giant leap for MMO-kind
Over at TAGN, he has a post about the upcoming changes to moon mining. In short, the activity is going from a mostly automated process involving structures processing resources to one that requires a group effort to collect the rewards. … Continue reading
Posted in crafting, EVE Online, Goons, MMO design, The Elder Scrolls Online, World of Warcraft
6 Comments
ESO: Initial impressions, again
Since time has recently allowed it, Aria and I looked for a new game to play co-op. Previously we played and enjoyed FFXIV, but once we got too busy, I continued to level my character to finish up the original … Continue reading
Posted in MMO design, RMT, The Elder Scrolls Online
Comments Off on ESO: Initial impressions, again
Gaming is pretty great right now
The “Gaming is in a great spot right now” trend continues, at least outside the MMO space (and in that too, if you happen to be flying a spaceship), so lets talk about a few of the items. Overall if … Continue reading
Posted in Clash of Clans, Clash Royale, Crowfall, DoTA, EVE Online, Inquisition Clan, iPhone, League of Legends, MMO design, Random, Steam Stuff, World of Warcraft
Comments Off on Gaming is pretty great right now
It’s not the player, it’s the game
Over at Tobold’s blog, across a number of recent posts, the familiar topic of why MMOs in general have declined has come up again, this time framed in the context of whether it’s the players or the game that has … Continue reading
Posted in EVE Online, MMO design, Tobold being Wrong, World of Warcraft
5 Comments
Amazon Games Studio is already dead
Amazon Game Studios (AGS) is dead before it even released their first game. How do I know this? Because they signed John “After EQ1 everything I touch burns to the ground, with each failure burning faster then the one before” … Continue reading
Posted in EQ2, EQNext, FreeRealms, Kickstarter, MMO design, Pirates of the Burning Sea, Random, Rant, SOE being SOE, Steam Stuff
8 Comments
2016 predictions review
So my 2016 prediction post wasn’t much, mostly because I wasn’t all that into the MMO space at the time. I’m more into it right now (thanks EVE!), but lets see how I did with the little I said about … Continue reading
Posted in Camelot Unchained, Crowfall, EVE Online, Final Fantasy XIV, MMO design, RMT, Site update, World of Warcraft
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SW:TOR and HotS win big!
Hotbar salesman wins big award! Congrats to all those working on SW:TOR for proving that just because so many others are a cesspit of terrible decisions, that doesn’t mean you should rest on your laurels and just sell hotbars. Put … Continue reading
Posted in Mass Media, MMO design, Random, RMT, SW:TOR
2 Comments
EVE: Now with a not-exactly F2P option
The line between a F2P option and an extended/unlimited trial continues to get blurred, this time by EVE Online. In some respects, this new option gives people access to all of the game (high sec, low sec, null, and WH) … Continue reading
Posted in EVE Online, MMO design, RMT, Uncategorized
9 Comments