Category Archives: Rift

Rebuilding the genre on SW:TOR’s ashes

I get the feeling that people misunderstand me when I say that I hope SW:TOR is the death of the AAA themepark MMO. I’m not saying the genre would be better if people did not spend 300m to make an … Continue reading

Posted in Age of Conan, Darkfall Online, EQ2, EVE Online, Lord of the Rings Online, MMO design, Rant, Rift, SW:TOR, Ultima Online, Warhammer Online, World of Warcraft | 48 Comments

You should return those glasses to their rightful owner

Syp over at Biobreak has a post talking about the pre-2003 MMO market and todays, and how you can’t pay him enough to go back to that time. First I find this odd, as looking at his About page, I’m … Continue reading

Posted in Asheron's Call, Atlantica Online, EQ2, Housing, MMO design, Random, Rant, Rift, RMT, SW:TOR, Ultima Online, World of Warcraft | 82 Comments

Seems a loaded failtrain has pulled into the station

A lot of great stuff floating around today. First is this comment from Rammstein, responding to Azuriel yesterday, related to his and Blizzard’s claim that Cata failed because it was too hard: Anything that Chilton says to the New York … Continue reading

Posted in Darkfall Online, EQ2, EVE Online, League of Legends, MMO design, Random, Rant, Rift, SW:TOR, Warhammer Online, World of Warcraft | 42 Comments

Getting back to the source

Jester has a post up about how Sovereignty works in EVE, and how the game might benefit from borrowing some ideas from Perpetuum in that area. A good read as always, and it brings up a larger point: competition amongst … Continue reading

Posted in Age of Conan, Asheron's Call, beta, EQ2, EVE Online, Guild Wars, MMO design, Rant, Rift, SW:TOR, Ultima Online, Warhammer Online, World of Warcraft | 45 Comments

Life after the AAA MMO

Last week I wrote about SW:TOR being a bad business deal (something I also stated more than a year go). Today I want to continue that line of thought, focusing on why I want current-day AAA MMOs to go the … Continue reading

Posted in Darkfall Online, EVE Online, Mass Media, MMO design, Random, Rant, Rift, SW:TOR, World of Warcraft | 22 Comments

Silly WoWbies make up your minds already

Wasn’t someone always arguing with me that 2004 WoW difficulty was not better than WotLK+ for leveling/instances, yet now claims SW:TOR is ‘just right’ because it feels like 2004 WoW difficulty? Where are all those ‘rose tinted glasses’ comments now? … Continue reading

Posted in League of Legends, MMO design, PvP, Rant, Rift, RMT, SW:TOR, World of Warcraft | 33 Comments

Back from vacation

I find it very amusing that Trion has called their latest event currency a “unique snowflake”, considering the actual event sounds like a rehash of every other event. I’m laughing, but not WITH you Trion. I’m still playing a lot … Continue reading

Posted in EVE Online, Patch Notes, Random, Rift | 6 Comments

EVE: But why can’t I get my epics NOW?!

Love this little line from the latest devblog: The ability to like posts and share content with your friends in the cloud while syncing your photostream with your mobile devices. Naw, just kidding. I feel like going on a turtle … Continue reading

Posted in EVE Online, Rant, Rift, World of Warcraft | 2 Comments

My genre can beat up your genre

I’m melting!!! Wait no, that’s a pretty level graph isn’t it? So if the sky is falling, and I’m stable, does that mean I’m crushing it as hard as you suspected? I guess it does right? Epeen measuring aside (did … Continue reading

Posted in Darkfall Online, EVE Online, League of Legends, Lord of the Rings Online, Mass Media, MMO design, PvP, Rant, Rift, RMT, SW:TOR, Ultima Online, World of Warcraft | 12 Comments

GW2: The pond with the fountain in the middle

Good post from Ravious over at KTR about zone/world events in GW2, and what some of the possible scenarios might be. He in particular talks about failure scenarios; what might really happen should the players not be successful during a … Continue reading

Posted in Darkfall Online, Guild Wars, MMO design, Rift | 21 Comments