Category Archives: RMT

The WoW-like growth of League of Legends

League of Legends has experienced some rather phenomenal growth in recent months. Growth that in many ways mimics the early days of World of Warcraft, where an initial niche group of players (DoTA for LoL, pre-WoW MMO player base for … Continue reading

Posted in League of Legends, RMT, World of Warcraft | 29 Comments

Selling epics in WoW; Coming soon thanks to a private server

TAGN is wondering about the aftermath of the Blizzard vs Private server issue, and while he covers some interesting points, I think he (and as far as I’ve seen, everyone else) is missing a major, major bit of info here: … Continue reading

Posted in Rant, RMT, World of Warcraft | 13 Comments

RealID, SC2, F2P EQ2, and why LoL does F2P right

Taking a quick break from the Darkfall-related posts today to cover a few different topics. I’ve got a cold that won’t go away, which could explain my overly positive view in things. Or that’s just me, Mr. glass-half-empty-and-whats-left-is-likely-terribly-anyway. You have … Continue reading

Posted in DDO, EQ2, Inquisition Clan, MMO design, Patch Notes, PvP, Random, Rant, RMT | 13 Comments

MMO: It’s not a game

First, it must be really fun to be this good at DarkFall. Quality stuff as always Umberto. Oh and don’t mind the creepy girl right at the beginning, this is an actual DF PvP vid of high quality. Personal jealousy … Continue reading

Posted in Combat Systems, Darkfall Online, Mass Media, MMO design, PvP, Rant, RMT, SW:TOR, Uncategorized | 25 Comments

Why all but 330k people should hate EVE

I’m starting to really hate EVE Online. I’m starting to hate it because it makes all other MMOs look like crude kids toys, like silly side activities you dabble in before getting back to the ‘real’ game. It makes events … Continue reading

Posted in Asheron's Call, Combat Systems, crafting, Darkfall Online, EVE Online, Guild Wars, MMO design, Rant, RMT, Site update, Ultima Online, Uncategorized, World of Warcraft | 36 Comments

PLEX vs Cash Shops, plus the e-peen pony

To finish off a week of EVE-related posting, let’s talk about PLEX vs Cash Shops and how I believe they are two extremely different pieces of an MMO. As a side bonus this should also cover the e-peen pony that … Continue reading

Posted in Allods Online, Atlantica Online, Darkfall Online, EVE Online, MMO design, Patch Notes, PvP, Rant, RMT, World of Warcraft | 7 Comments

What any major publisher should fear

From The Motley Fool comes this article about Nintendo being wrong about Apple and the free games market on the iPhone/iPod/iPad, which very nicely fits into the somewhat recent blogging trend of discussing social games and their impact on the … Continue reading

Posted in Console Gaming, iPhone, Mass Media, Random, RMT | 9 Comments

It’s the social virus, not the game.

Raph has a lengthy post up on his site talking about social games being considered by some as ‘second class’ citizens of the gaming world, among other points. My own personal experience with social games is somewhat limited, but I … Continue reading

Posted in Blogroll, Console Gaming, EVE Online, iPhone, Mass Media, MMO design, Random, RMT, World of Warcraft | 16 Comments

Lum the Director

More embarrassing: How your in-game Aion character sounds, or the company behind the game producing this? That video actually encouraged me to buy Aion gold… sorry keno, or khino, or kihnananaan. Whatever… I’d love to have been in the meeting … Continue reading

Posted in Aion, Rant, RMT | 8 Comments

Buying gold makes you a bad person, sorry

Buying gold is today’s topic thanks to this post by Suzina over that Kill Ten Rats. Admitting you bough gold is never going to earn you friends in an MMO, but it seems some people are downplaying the significance of … Continue reading

Posted in MMO design, Rant, RMT, World of Warcraft | 58 Comments