Category Archives: Warhammer Online

Sandbox end-game: Why keep playing long-term?

Let’s talk PvP sandbox MMO end-game today. One of my outstanding questions from the whole Warhammer Online saga is in a perfect world, what was the end-game for that MMO? I mean we know it was to raid the other … Continue reading

Posted in Darkfall Online, EVE Online, MMO design, Pathfinder Online, Warhammer Online | 9 Comments

Re-confirmed: I’m kind of a big deal

Knowing how many ‘real people’ readers a blog has, much less how much influence a writer has on his readers, is almost impossible to tell. WordPress provides view/visitor statistics of course, but based on personal experience those numbers aren’t 100% … Continue reading

Posted in Clash of Clans, Darkfall Online, Mass Media, Random, Rant, Site update, Warhammer Online | 19 Comments

EVE: CCP you are the worst, besides everyone else

Jester has, as always, a great post up about the reaction to the real life EVE monument CCP recently unveiled, which as his post shows, has largely been negative. EVE is famous for having lots of bitter vets, and as … Continue reading

Posted in Age of Conan, Darkfall Online, EQNext, EVE Online, Guild Wars, Lord of the Rings Online, Rant, SW:TOR, Warhammer Online, World of Warcraft | 7 Comments

Pathfinder Online: What 1.9m gets you

The latest dev blog from Goblinworks, makers of the upcoming Pathfinder Online (currently holder of the very distinguished “Next sandbox MMO least likely to suck” award) talks money, specifically that they spent 1.9m in 2013. Numbers are fun, especially once … Continue reading

Posted in Kickstarter, MMO design, Pathfinder Online, Star Citizen, SW:TOR, Warhammer Online | 9 Comments

MMO Future: Understanding old memories

Almost all of the original MMOs worked. UO, EQ1, AC1, DAoC; all of those games had solid populations and growth in their prime. In contrast, most of the recent MMOs (AoC, WAR, LotR, SW:TOR, Aion, Rift, etc) have not. Either … Continue reading

Posted in Age of Conan, Aion, Asheron's Call, Dark Age of Camelot, EQ2, EVE Online, Guild Wars, Lord of the Rings Online, MMO design, Rift, Ultima Online, Warhammer Online, World of Warcraft | 52 Comments

All in

One point I didn’t see made when we were talking about Warhammer Online (notably I read about 3 blogs about it, so if I missed this someone post a link); I think it was the last MMO to launch where … Continue reading

Posted in Warhammer Online | 10 Comments

Someone should say something about WAR

As you might have heard, Warhammer Online is shutting down. TAGN has a post that links to many others; use that if you still need a background or more opinions. There is a lot that can be (and has been) … Continue reading

Posted in Aion, Warhammer Online, World of Warcraft | 6 Comments

EQN: Leading off with your best

When someone states their MMO is doing something different from everyone else, which of the following innovations would you rather see: WAR’s Public Quests, changing how you go about getting into a group to do group content. Or EQN’s “parkour”, … Continue reading

Posted in EQNext, Mass Media, MMO design, SW:TOR, Warhammer Online | 34 Comments

The blogs reflect the genre

This post about blogging over at TAGN, along with the comments, is worth reading, even if you are only vaguely interested in the topic of MMO blogs. As the posts-per-day rate here has slowed over the last two months, it’s … Continue reading

Posted in Blogroll, Camelot Unchained, Darkfall Online, DDO, EQ2, EVE Online, Guild Wars, Kickstarter, Lord of the Rings Online, MMO design, Rift, SW:TOR, Ultima Online, Warhammer Online, World of Warcraft | 19 Comments

Going small

Edit: Camelot Unchained kickstarter is live today, which is relevant to today’s topic. I’ve not donated yet, but more on that in a different post. After the WAR bubble burst, one of the many complaints was a lack of population … Continue reading

Posted in Camelot Unchained, MMO design, Warhammer Online | 15 Comments