Category Archives: World of Warcraft

Sifting through the junk.

Try as I might, I just can’t get into Pirates of the Burning Sea. Having taken a break since the close of beta, I logged in this weekend to find my old character wiped, and had to start from scratch. … Continue reading

Posted in MMO design, Pirates of the Burning Sea, World of Warcraft | 7 Comments

So sweet…

This story seems to be making the rounds on blogs. That kid has a bright future, what a hero!

Posted in Random, World of Warcraft | Comments Off on So sweet…

Pirates of the Instanced Sea, mini-game madness.

Now that the PotBS NDA is officially down (oops…) plenty of opinions are popping up around the blogosphere, most along the lines of ‘fun game, but not the usual addiction you get from a new MMO’, and I completely agree … Continue reading

Posted in Combat Systems, DDO, EVE Online, MMO design, Pirates of the Burning Sea, World of Warcraft | 7 Comments

The good old days, reborn

A few days ago I re-subbed to WoW, along with grabbing another account for my girlfriend. We created two Draenei characters, a Shaman (me) and a Mage (her), and starting our trek towards 70, with the goal of hitting one … Continue reading

Posted in World of Warcraft | 3 Comments

From nerd to world domination, one great game at a time.

Darren over at Common Sense Gamer had a bit of news today based on a quote from Codemasters, with the basis of it being that they want to release one MMO per year. Being the ever lovable doom and gloom … Continue reading

Posted in Console Gaming, Lord of the Rings Online, Warhammer Online, World of Warcraft | 3 Comments

Back to WoW we go…

After a long break I’ve decided to return to World of Warcraft, although in a very different manner. Instead of playing it to raid and be on the bleeding edge of content, the goal here will be to very casually … Continue reading

Posted in World of Warcraft | 3 Comments

Challenge thoughts and a bit of a wrap-up.

I’m very pleased with the results of my little MMO design challenge below, with a lot of great responses. Thanks to everyone who posted, even the trolls, because we all know trolls need love too. First the major issues that … Continue reading

Posted in EVE Online, MILK Corp, MMO design, World of Warcraft | 10 Comments

Analyzing the magic formula.

Reading Keen and Graev, an interesting topic was brought up about MMO difficulty and how perhaps WoW has set a standard for ‘easy’ gameplay. It’s a good read, and raises some interesting points. While WoW certainly has set a standard … Continue reading

Posted in EVE Online, MMO design, World of Warcraft | 5 Comments

Time to move on, sorry EQ2, but I just don’t get it.

I think my days in EQ2 are quickly coming to an end. As much as I wanted to force myself to get a character to at least level 30 in order to give it a ‘fair shot’, I don’t think … Continue reading

Posted in Combat Systems, Console Gaming, EQ2, Lord of the Rings Online, MMO design, World of Warcraft | 24 Comments

It’s Warhammer rant time, gather round kids!

Continuing with the Warhammer talk today, there has been some disturbing news of late. First off the big news is that the game is delayed until Q2 of 2008. While not exactly unexpected, it does raise some questions, and resurfaces … Continue reading

Posted in MMO design, Warhammer Online, World of Warcraft | 8 Comments