Category Archives: League of Legends

Gamasutra getting its EG on

This article about LoL is a wonderful piece, if you define ‘wonderful’ as containing at least one factual error per sentence whenever possible. Honestly if this was published on April 1st everyone would call it a terribly lame attempt; that’s … Continue reading

Posted in League of Legends, Mass Media | 26 Comments

What happened to all those WoW-babies?

TAGN, in a post about the closing of Vanguard, brings back a theory that was pretty popular around the 2006(ish) timeframe; mainly that those who played WoW would ‘grow up’ to eventually play a ‘real MMO’. Let’s revisit that theory … Continue reading

Posted in Clash of Clans, EVE Online, League of Legends, Lord of the Rings Online, MMO design, Pathfinder Online, Rift, Star Citizen, SW:TOR, The Elder Scrolls Online, Warhammer Online, World of Warcraft | 8 Comments

The humble bundle that keeps on giving

League of Legends has been randomly lag-spiking for us recently, to the point where ranked play is now more frustrating than normal (a game mode that was already borderline more frustrating than it was worth). The real problem is that … Continue reading

Posted in League of Legends, Random | 4 Comments

Please exit to your left, the ride has now ended

So this post happened, along with 40+ comments. Give it all a read. Easy multiple choice question time: When you run out of ‘stuff to do’ in a game, what do you normally do? A: Keep playing/paying for the lulz … Continue reading

Posted in League of Legends, MMO design, Rant, World of Warcraft | 24 Comments

My 15

Via TAGN, my top 15 influential games. 1: Ultima Online This is an MMO blog, and UO was the first major MMO as we know them today. It’s also had the Ultima IP, which was huge for me. And as … Continue reading

Posted in Bungie Studios, Console Gaming, EVE Online, League of Legends, Random, Ultima Online, World of Warcraft | 14 Comments

The three flavors of F2P

Another post about the F2P business model, yay! (I blame TAGN for this one) One development that has happened somewhat recently is the split definitions of what ‘F2P’ really is. It’s a different take on the “what is an MMO” … Continue reading

Posted in League of Legends, RMT, SW:TOR, World of Warcraft | 21 Comments

The Day LoL Died

Whelp, it’s been fun. The picture of him is perfect too. That “would you like more welfare epics?” smile, those eyes that reassure you death is impossible, that hair that represents all his good ideas. Bastard. (This is the welfare … Continue reading

Posted in League of Legends, Rant, World of Warcraft | 6 Comments

e-Sports growing pains

Quick non-MMO note for today. Recently Riot wanted to ban their professional players from showing/playing competing games on their streams. After some uproar, they have backed away from this somewhat. e-Sports are still in their infancy right now, but I … Continue reading

Posted in League of Legends, Mass Media | 7 Comments

Shocking news; F2P is dead

Well that didn’t last long, huh? Wish someone had called F2P a fad, that would have been pretty insightful of them. Am I happy that the F2P plague is dying? Of course. Will F2P still exist in some capacity? Yes. … Continue reading

Posted in EQ2, League of Legends, Mass Media, MMO design, Rant, RMT, SW:TOR, The Elder Scrolls Online, World of Warcraft | 61 Comments

League of Legends is officially a sport now

The world, it’s changing! Pretty cool all around, and further proof that LoL is kind of a big deal.

Posted in League of Legends | 5 Comments