Category Archives: Rant

Life after the AAA MMO

Last week I wrote about SW:TOR being a bad business deal (something I also stated more than a year go). Today I want to continue that line of thought, focusing on why I want current-day AAA MMOs to go the … Continue reading

Posted in Darkfall Online, EVE Online, Mass Media, MMO design, Random, Rant, Rift, SW:TOR, World of Warcraft | 22 Comments

Why SW:TOR is a big bad deal

Note: If you read blogs in absolutes, this post is not going to work for you. The discussion around SW costing 300m or not, whether selling 4m box copies puts it in the black, or why anyone should care, is … Continue reading

Posted in MMO design, Rant, SW:TOR, World of Warcraft | 32 Comments

PoxNora on Steam, yay. SOE owns PoxNora, boo.

The good news, PoxNora is on Steam. Why is this important? Because SOE owns PoxNora now, which would suggest you need to use their launcher to play the game. For those of you living under a rock, SOE + launcher … Continue reading

Posted in PvP, Random, Rant, RMT | 9 Comments

If a stock’s IPO is zero, does the IPO really happen?

Remember when I bought Zynga using some of my Darkfall Community Publisher cash a few days ago? Not looking like a great move… Maybe Dr. Lord Richard British A. Garriott de Cayeux Spaceman Jones the Ninth can give me some advice. … Continue reading

Posted in Diablo 3, Mass Media, Random, Rant, RMT | 3 Comments

It’s only a problem if you can’t afford it

I find the discussion around gold ammo/tanks/accounts in WoT fascinating for a number of reasons, and the subject reveals a lot about gamers and their tolerance for different things, especially in a PvP game. First let’s start with some facts. … Continue reading

Posted in Allods Online, Atlantica Online, Combat Systems, League of Legends, PvP, Rant, RMT | 25 Comments

Silly WoWbies make up your minds already

Wasn’t someone always arguing with me that 2004 WoW difficulty was not better than WotLK+ for leveling/instances, yet now claims SW:TOR is ‘just right’ because it feels like 2004 WoW difficulty? Where are all those ‘rose tinted glasses’ comments now? … Continue reading

Posted in League of Legends, MMO design, PvP, Rant, Rift, RMT, SW:TOR, World of Warcraft | 33 Comments

The more things change…

Timing is everything. Today Raph has a post showing a 3-part “History of MMOs” video. (well worth watching btw, especially for those who started playing post-2004) Also today Tobold has a post about how bots could easily play certain MMOs … Continue reading

Posted in Asheron's Call, Console Gaming, Dark Age of Camelot, EQ2, EVE Online, Guild Wars, MMO design, Random, Rant, SW:TOR, Ultima Online, World of Warcraft | 13 Comments

MMO Expansions

It’s expansion day in EVE today, and Crucible sounds like it will get the game back to its winning ways. What’s interesting about Crucible is that it comes without a ‘killer app’ of a feature. Nothing that really jumps out … Continue reading

Posted in Darkfall Online, EVE Online, Inquisition Clan, League of Legends, Mass Media, MMO design, Rant, World of Warcraft | 18 Comments

EVE: Grind leads to greatness

I found a few comments interested related to the R&K video I posted last weekend. In particular, the mention of ‘grind’ related to getting into Nova. If getting into Nova was not ‘hard’, Nova would not be worth what it’s … Continue reading

Posted in EVE Online, MMO design, PvP, Rant | 13 Comments

1997 all over again?

Whether it’s at MMOCrunch, over at Keen’s site, or even here, a lot of people are expressing interest and excitement over the possibility of a more “open world” MMO. This confused me initially, considering WoW and other linear-world games are … Continue reading

Posted in Asheron's Call, Darkfall Online, EVE Online, Mass Media, MMO design, Rant, Ultima Online | 19 Comments