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Category Archives: Ultima Online
So did we ever get that anti-Lum blog?
While doing my own bit of Google-fu for this post over at KTR, I stumbled on this post over at Lum’s from 1999. The first part made me smile. For those who know the origin of this blog here, I … Continue reading
Posted in Blogroll, Ultima Online
Comments Off on So did we ever get that anti-Lum blog?
Bucket of rage
Random ranting incoming: One ‘awesome’ feature does not an MMO make. “TESO is a copy/paste puddle of fail, but feature X looks interesting”. A cute gimmick feature can make an iPhone game worth the buck and download. It won’t get people … Continue reading
My favorite genre is coming back!
MMOs are a niche genre in gaming. They are games that require additional ‘work’ beyond just loading something up, and to really get the most out of them you have to put in that ‘work’ consistently. They can also be … Continue reading
Posted in Darkfall Online, EQ2, EVE Online, Guild Wars, Mass Media, MMO design, Rant, Rift, SW:TOR, Ultima Online, World of Warcraft
39 Comments
EVE: Jita Burns Trammel
I was there. Jita Burns also reminds me why Trammel was such a horrible mistake. Most days, for most people, Empire space in EVE is ‘safe’ unless you do something stupid. Not all of New Eden is a FFA PvP … Continue reading
Posted in EVE Online, MMO design, PvP, Rant, Ultima Online
28 Comments
The more things change…
In a sign of the apocalypse, Keen is playing Darkfall again (100% joking, everyone should be playing Darkfall (unless they are playing EVE)), which brings about the old “I’m playing Darkfall until the minute something better comes along” comment we … Continue reading
Rebuilding the genre on SW:TOR’s ashes
I get the feeling that people misunderstand me when I say that I hope SW:TOR is the death of the AAA themepark MMO. I’m not saying the genre would be better if people did not spend 300m to make an … Continue reading
You should return those glasses to their rightful owner
Syp over at Biobreak has a post talking about the pre-2003 MMO market and todays, and how you can’t pay him enough to go back to that time. First I find this odd, as looking at his About page, I’m … Continue reading
Posted in Asheron's Call, Atlantica Online, EQ2, Housing, MMO design, Random, Rant, Rift, RMT, SW:TOR, Ultima Online, World of Warcraft
82 Comments
Getting back to the source
Jester has a post up about how Sovereignty works in EVE, and how the game might benefit from borrowing some ideas from Perpetuum in that area. A good read as always, and it brings up a larger point: competition amongst … Continue reading
Posted in Age of Conan, Asheron's Call, beta, EQ2, EVE Online, Guild Wars, MMO design, Rant, Rift, SW:TOR, Ultima Online, Warhammer Online, World of Warcraft
45 Comments
I find it really sad how the dominance of World of Warcraft has led so many people to believe that the way WoW does it is the only possible way to make a MMORPG.
I still don’t have an answer for how SWTOR will do. But increasingly I think the playerbase for MMOs won’t ever let another game do a WoW, they just have lost the patience we used to have for long term … Continue reading
Posted in DoTA, EVE Online, League of Legends, Mass Media, MMO design, Random, Rant, SW:TOR, Ultima Online, World of Warcraft
48 Comments
The more things change…
Timing is everything. Today Raph has a post showing a 3-part “History of MMOs” video. (well worth watching btw, especially for those who started playing post-2004) Also today Tobold has a post about how bots could easily play certain MMOs … Continue reading