Category Archives: World of Warcraft

Burned out on WotLK already.

I wanted to expand on a previous post here, and go into a bit more detail about WotLK and my total lack of excitement. I still think that more than anything else, the fact that Warhammer Online is so close … Continue reading

Posted in MMO design, Warhammer Online, World of Warcraft | 42 Comments

Avoiding the WotLK beta.

The fact that people are actually AVOIDING playing the WotLK beta should tell you all you need to know about how much content they think the next expansion will provide. For me personally WotLK does less than nothing. Another few … Continue reading

Posted in EVE Online, MMO design, Warhammer Online, World of Warcraft | Tagged | 19 Comments

Not the hardest shoes to fill…

If you’re Horde, defending your Relief Hut, and make us spend 10-15 seconds trying to kill you, the rest of your team will be able to support and heal you. And if you do die, you’ll rez at the Relief … Continue reading

Posted in MMO design, PvP, Warhammer Online, World of Warcraft | 6 Comments

Power to the MMO people!

/begin rant A good game is one that you enjoy (or enjoyed) playing. You can ‘burn out’ on a good game. (see WoW) It sounds so simple, yet lately I’ve been reading a whole lot of contradictions in both posts … Continue reading

Posted in Age of Conan, MMO design, Random, World of Warcraft | 11 Comments

The carebear and the ganker, best friends forever.

In somewhat of a continuation from yesterday’s post, and with the idea sparked after reading MBP’s post here, today’s topic aims to examine why so many PvE ‘carebears’ play PvP-focused MMOs, using EVE Online as the example. Not since Ultima … Continue reading

Posted in EVE Online, MMO design, PvP, World of Warcraft | 14 Comments

Asshat or PvPer: Which will Warhammer Online have?

I read a recent post from MMOG Nation via MMOWTF today that got me thinking, or rather re-visiting an idea. The post pointed out the differences in PvP mentality going from a PvP server to a PvE one in WoW, … Continue reading

Posted in Asheron's Call, EVE Online, MMO design, PvP, Warhammer Online, World of Warcraft | 11 Comments

Mass media gets an MMO story right, no joke.

In a clear case sign of the apocalypse, NYTimes.com has posted a positive article about an online game, one which was for the most part fairly accurate, informative, and a good read. Very impressive Seth Schiesel! It’s funny timing too, … Continue reading

Posted in EVE Online, Mass Media, MMO design, World of Warcraft | Comments Off on Mass media gets an MMO story right, no joke.

Graphics don’t age like wine.

Plenty of people have already broken down every single frame and image of Diablo3, so I won’t go into it here save for two concerns: 1)      It looks good (but not Crysis amazing) now, but given that it won’t be … Continue reading

Posted in Diablo 3, EVE Online, Lord of the Rings Online, PvP, StarCraft Online, World of Warcraft | 6 Comments

One year of blogging done, and what a year it has been!

It’s been a year already? I initially started blogging for what I believe is the most common reason: to have a place to keep all my thoughts and ideas about gaming in one place. What originally started as just ‘something … Continue reading

Posted in Blogroll, EQ2, EVE Online, Lord of the Rings Online, Podcast, PvP, Site update, SotNW, Ultima Online, Vanguard, Warhammer Online, World of Warcraft | 8 Comments

MMO history, that Bartle guy, and why WoW2 won’t blow your mind.

It seems we had a busy weekend in the MMO blog world, fueled by an interview with Richard Bartle done by Michael Zenke over at Massively. As with anything remotely interesting posted on the internet these days, the responses to … Continue reading

Posted in Age of Conan, Console Gaming, EVE Online, MMO design, Perma-death, PvP, Ultima Online, Warhammer Online, World of Warcraft | 5 Comments