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- EVE: The skill plan trap
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Author Archives: SynCaine
Xcom Ironman is like playing Darkfall, minus the NPC aliens
I’m a little late in jumping on the Xcom bandwagon, but its every bit as good as you likely have heard. I went straight into Classic/Ironman, and I’m glad I did. So far (game 11), I’ve not survived longer than … Continue reading
Posted in Combat Systems, Console Gaming, Darkfall Online, Inquisition Clan, Random
10 Comments
Tell me if you’ve heard this one before
A year and a half ago SOE scrapped EQNext and totally revamped the game to be the “largest sandbox style MMO ever designed”, yo. John Smedley promises, and puts the fine and well-respected SOE name behind that promise! Of course, … Continue reading
Posted in EQ2, Mass Media, MMO design, Rant
4 Comments
Rift: Storm Legion – Who put this sand in here?
James, a community manager from Trion recently reached out to me and asked if I’d be interesting in taking Rift’s upcoming expansion Storm Legion for a guided tour. While I’m not currently playing Rift, and my reasons why are well … Continue reading
Posted in beta, crafting, Housing, Mass Media, MMO design, Rift
13 Comments
Darkfall: End of an Era
Great video by Umberto. Bit dusty in the office today…
Posted in Darkfall Online
1 Comment
The good times will return
As we draw closer to the release of DF:UW (which, considering AV just made DF1 free, indicates it might actually happen on Nov 20th?), the launch brings up an interesting question that has often been alluded to on blogs and … Continue reading
Posted in beta, Darkfall Online, EVE Online, Guild Wars, Inquisition Clan, MMO design, PvP, World of Warcraft
6 Comments
DF:UW – Inquisition and you
As previously mentioned, Inquisition will be going all-in on Darkfall: Unholy Wars come Nov 20th, which is rapidly approaching. So rapidly, in fact, that AV should have released more info about it, but hopefully this is just another case of … Continue reading
Posted in Darkfall Online, Inquisition Clan
23 Comments
LoL is the most popular game in the world, still publishing F2P-quality stats
Today Riot confirmed the obvious, LoL is the most popular game in the world. What’s next, EAWare confirming that SW:TOR sucks? (wait what they already did that, nevermind) Some of the numbers are kinda lame in that cheesy F2P make-believe … Continue reading
Posted in League of Legends
6 Comments
Ultima Online dynamic content in alpha
Another fun read about the early days of UO. I could read one of these every day forever. Funny that UO in alpha had more dynamic content than the, um, ‘mass market’ MMOs of today. Strange lack of dynamic centaurs … Continue reading
Posted in Guild Wars, MMO design, Ultima Online
2 Comments
The magic future should be here any minute now
The Massively comments section giveth once more: My favorite part of F2P is how most people perceive converting to that business model is a failure when the two MMO’s on that spear headed the movement, LOTRO and DDO, saw revenue … Continue reading
Posted in DDO, EVE Online, Lord of the Rings Online, Mass Media, Rant, RMT
24 Comments
What to read, more F:NW, and on not playing GW2
I recently finished reading Warbreaker by Brandon Sanderson, which I very much enjoyed. Actually I’ve found that I like everything by Brandon to some degree, and sadly have now exhausted his works. In January the final Wheel of Time book … Continue reading
Posted in Fallout 3, Guild Wars, Random
28 Comments