Category Archives: DDO

Guild Wars fail

The quest to find an MMO to play with Aria has hit another snag. In short, here is how Aria views Guild Wars “go kill plants, kill more plants, then more plants. We do the same thing every time”. Granted … Continue reading

Posted in Aion, Allods Online, Combat Systems, DDO, EQ2, Guild Wars, Lord of the Rings Online, MMO design, Site update, Warhammer Online, World of Warcraft | 35 Comments

You can’t just DDO LoTRO

Rumor has it something happened with Lord of the Rings Online that sparked some discussion? But before that, this is one the better recent DarkFall videos (really picks up at 30sec), be sure to check it out. Anyway, putting aside … Continue reading

Posted in Darkfall Online, DDO, Lord of the Rings Online, MMO design | 22 Comments

Tell me if you have heard this one before

Another day, another F2P MMO talking about how many free accounts people have signed up for, with today being DDOs day in the sun. What separates DDO from the average F2P game however is that it’s not terrible, and that … Continue reading

Posted in Combat Systems, Darkfall Online, DDO, Mass Media, Rant, RMT | 10 Comments

Is Vanguard a good choice?

My fiance would like to get back into the MMO gaming scene with me, and I’m wondering if Vanguard would be a good choice for a duo to tackle? Games we have already played include WoW, LotRO, EQ2, WAR, DDO … Continue reading

Posted in Darkfall Online, DDO, EQ2, Fallen Earth, Lord of the Rings Online, Site update, Vanguard, Warhammer Online, World of Warcraft | 64 Comments

2009 predictions: BINGO! (not exactly)

Can you believe I had trouble finding my 2009 predictions post. I know, how hard is it to find a post titled “2009 Predictions” on my own blog, but um, it took a lot longer than I care to admit. … Continue reading

Posted in Age of Conan, Aion, Darkfall Online, DDO, EQ2, EVE Online, Fallen Earth, FreeRealms, Lord of the Rings Online, Warhammer Online, World of Warcraft | 6 Comments

Passing MMO judgment

I few days ago a wrote a post about why I believe Warhammer Online failed to live up to it’s potential/hype, and Tobold took the following line and ran (out of context) with it: Because unless you are a believer … Continue reading

Posted in Aion, beta, Combat Systems, Console Gaming, crafting, Darkfall Online, DDO, Dungeons and Dragons Online, Fallen Earth, Mass Media, MMO design, PvP, Rant, Warhammer Online, World of Warcraft | 76 Comments

Little more Dragon Age, and some DDO F2P thoughts.

As I stated in my Dragon Age review, I was very impressed with the combat engine when, after finally defeating the first boss, one of my characters jumped on him and put his sword through the Ogre’s skull. All of … Continue reading

Posted in Combat Systems, Darkfall Online, DDO, Dungeons and Dragons Online, MMO design, Patch Notes, Random, RMT | 13 Comments

DDO: Too fast?

Am I the only one who thinks DDO would be a better game if everything inside a dungeon was at 50% speed? I think they have a great combat system, one that is both a little action hack-n-slash and also … Continue reading

Posted in Combat Systems, DDO, MMO design | 13 Comments

Homeless in DarkFall, and back to DDO

Considering I did not touch the computer all Sunday, a whole lot of gaming still happened this weekend. My clan in DarkFall making some poor siege-related decisions, my return to DDO, and some single-player gaming all happened. In DarkFall, the … Continue reading

Posted in Combat Systems, Darkfall Online, DDO, Dungeons and Dragons Online, Housing, PvP, Random, Site update, The Casualties Guild | 10 Comments

The WoW hate: Why 2009 is not 2005.

Taken from a comment on TAGN, #16: @Syn: So was WoW the debbil when you were spending all waking hours of your life raiding MC (ca. 2005-06) or are these merely the rantings of the repentant sinner who has since … Continue reading

Posted in Darkfall Online, DDO, Dungeons and Dragons Online, Lord of the Rings Online, MMO design, Rant, Ultima Online, Warhammer Online, World of Warcraft | 51 Comments