Category Archives: Warhammer Online

Still the players fault…

Clearly showing that if you don’t hand-hold the players, they won’t get it. To the short bus! Amusingly enough, some still don’t…

Posted in Mass Media, Random, Warhammer Online | 2 Comments

Warhammer has 500k active subs, bored WoW players return.

Using yesterdays (Sunday, Dec 7) data, WoW is played by 104,255 Xfire users. WAR is played by 4,686. Blizzard reports that WoW has about 11,000,000 active accounts. 11,000,000 / 104,255 = X / 4,686 Fancy kids math…. WAR has 500k … Continue reading

Posted in Mass Media, Warhammer Online, World of Warcraft | 21 Comments

Fallout 3, youtube, forums, and RvR.

So many topics, so little time. Well not really, I have all day, but wall of text crits are not always cool, so I’ll try to be brief with everything. First up, the internet gets butthurt over a youtube video. … Continue reading

Posted in Console Gaming, Fallout 3, Rant, RvR, Warhammer Online | 4 Comments

Fallout 3 and WAR update, Forsaken/CoW merger.

Quick Fallout update: It’s still great. Super Mutants with miniguns that sneak up behind you hurt. Random raiders and talon company mercs with sniper rifles are also… interesting. At the same time, taking someone’s head off with a scoped magnum, … Continue reading

Posted in Patch Notes, RvR, Warhammer Online | 3 Comments

WAR 1.06 patch quick thoughts.

The 1.06 patch notes are out, enjoy the novel. For anyone who tried the patch on test, you know what an improvement 1.06 brings to the combat. Hopefully the transition to live does not affect this. Odder things have happened… … Continue reading

Posted in Combat Systems, Patch Notes, RvR, Warhammer Online | Comments Off on WAR 1.06 patch quick thoughts.

Grab a torch and join the idiot mob.

I like the color blue. Half the internet now thinks I hate the color red. Seriously, that seems to be the way things work now. Mark Jacobs makes a post talking about NEW things coming to WAR in the near … Continue reading

Posted in Rant, Warhammer Online | 13 Comments

Breaking down Mark Jocob’s WAR update

Mark Jacobs gave the WAR community an update on Mythic’s future plans for Warhammer, specifically the continued focus on making open RvR WARs absolute main attraction. It encouraging to know Mythic recognizes what separates WAR from other MMOs, and will … Continue reading

Posted in MMO design, Warhammer Online | 3 Comments

MMOs go through an awkward teenager phase too.

It dawned on me this weekend that MMO games suck for a while, and then find their spots and excel. Duh, I know, and it’s not exactly like this is the first time I’ve thought about this, but recent expansions … Continue reading

Posted in EQ2, EVE Online, Lord of the Rings Online, MMO design, Ultima Online, Warhammer Online, World of Warcraft | 9 Comments

Warhammer’s major problem, the players.

Warhammer is plagued by some rather terrible flaws, flaws that should have been tested in beta. The flaws have nothing to do with coding errors or graphical problems, but rather center around player actions and motivation. Warhammer Online’s biggest problem … Continue reading

Posted in MMO design, Rant, RvR, Warhammer Online, World of Warcraft | 48 Comments

MMO natural selection, and what it means to your game.

In the most recent SUWT podcast (always good stuff btw), the crew got off on a tangent when talking about the cultural differences between players of EVE Online and WoW. EVE players embrace scams, trickery, underhandedness, and generally resent any … Continue reading

Posted in Console Gaming, EVE Online, MMO design, Podcast, Rant, Warhammer Online, World of Warcraft | 27 Comments